![]() Not a tryhard L4D repetitive farm fest shooter where every single match feels waaaay too long. Maybe a giant open explorable Space Hulk. Give us the original game Idea, a couple of actually useful classes, and a coop campaign where we collect equipment that we can keep for that playthrough and fill up empty slots with bots. The best thing I can say about EE is "it runs pretty stable now".īut while promising and really cool looking, the gameplay is stupid, the story is boring, the progession system deserves a "lol, what?" as comment, balancing so far wasn't a thing on the devs to do list and KB/M controls like fresh out of console port hell - and all this when it could've been so damn simple! Space Hulk: Deathwing was developed on Unreal Engine 4, and offers you and up to three of your friends the chance to experience a desperate battle against Genestealers in the. This game was broken beyond belief and the enhanced edition is a bad joke, a really bad one, especially if you consider the time they took to do it. Space Hulk: Deathwing is a First-Person Shooter experience based on Games Workshop’s classic Space Hulk boardgame set in the universe of Warhammer 40,000. ![]() For 15€: Better spent on a USB Coffee heater (most stupid thing I could spontanously think about) For 5€ "why not" if you like the genre, free weekend: sure, try it.
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